Diagnose
Reads every jar, builds the dependency graph and lists what is wrong — with the reason for each finding. No size limit, and it never launches anything.
Modpack testing and optimization · Minecraft Java Edition
ModTamer creates a copy of your server, boots it in an isolated sandbox, bisects the mods breaking it, installs the dependencies it needs, and verifies the fix by booting again. Your original server is never modified while it works — only when you decide to apply the fix.
What it does
Reads every jar, builds the dependency graph and lists what is wrong — with the reason for each finding. No size limit, and it never launches anything.
Boots your pack repeatedly in a sandbox, halving the mod list each time, until it has the smallest set that still reproduces the crash.
Resolves the dependencies that can be obtained from metadata, and tells you plainly which problems still need a human. It never guesses a mod by searching for its name.
Measures TPS, tick time and per-mod cost under a documented load, so "it lags" turns into a number you can act on.
Talks to the running server's console and asks whether each mod actually registered its content — catching the ones that load and then silently do nothing.
Tests newer versions in a copy and boots them before you apply anything to the server people are playing on.
Tells you exactly what you would lose moving to a new Minecraft version, before you spend a weekend finding out.
The part nobody else does
When the log is not enough, ModTamer boots your pack over and over in a sandbox, halving the mod list each time, until only the culprit is left. Below: a real run, start to finish.
How it works
Drag it onto the window. ModTamer reads every jar, builds the dependency graph and lists what is wrong — in seconds, without launching anything.
Every experiment runs on an isolated snapshot with its own Java and its own world. Your original folder is never modified. That is not a setting; it is how it is built.
Nothing reaches your real server unless you say so. When it does, a backup is taken
first, and only jars inside mods/ are written — never your world or your
configuration.
Free, right now
No account, no install. It tells you what failed and which mods are involved.
Plans
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$0
No card, ever
US$7.99
per month
US$17.99
per month
The log analyser on this page never asks for an account. Free does, because one run per person has to be counted somewhere.
Analysis is never capped, on any plan. Your first complete test run is free whatever the size of your pack. What a plan buys is doing it again, as often as you need.
Never "unlimited mods": in Pro the ceiling is set by Minecraft, the loader and your hardware, not by ModTamer. Prices are in US dollars; taxes are calculated at checkout by Paddle, our authorised reseller and Merchant of Record, who will be the seller for your purchase.
Verified
These are the combinations ModTamer boots and checks automatically. Outside them it may work, but nothing has verified it, so we make no claim.
Launch
Only one message when it launches. That's the whole plan.